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WHAT I'VE CREATED
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Communication Strategy
Developing relationships and listening to the client is key to success.
In a semester long project, my four teammates and I worked with Hollywood Casino in St. Louis to help them improve their communication strategy. In competition with four other teams, our team decided to arrange an on-location dinner meeting with the client. This meeting resulted in two key advantages:
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We received insights into specific solutions the client valued.
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We developed a relationship with the client.
Without these key elements, my team's communication strategy would not have been selected by the client. Our final communication strategy included at 15-page slidedoc detailing our solutions.
Key Features:
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Use of Master Slides to create a cohesive, clean, and consistent format.
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Strategic use of columns and images to reduce the wordiness of each slide.
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Clear, short, to-the-point sentences with only the relevantinformation.
Technology Used: Microsoft Powerpoint
ConnecTic
ConnecTic is the culmination of a semester long course, Rapid Prototyping, dedicated to developing various websites using new programming languages. ConnecTic is a multi-player online gaming website that allows users to create arbitrary usernames and play either Tic Tac Toe or Connect 4.
Key Features:
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Create games of Tic Tac Toe or Connect Four or join existing games that are not in progress.
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Once a game has started players can forfeit the game.
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The losing player can challenge the winner to a rematch, and the winner can either accept or decline the challenge.
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Live updates of the results of other rooms are displayed to players.
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All-time leader boards can be viewed via a link.
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Players in games can message their opponents, while other players can send a public message to everyone on the site.
Beyond the specifics of each programming language, this project taught me how to use and debug new languages as I used them. With web development being so dynamic, the ability to adapt to rapidly changing technology is a necessity.
Technology Used: Node.js, Angular.js, Express.js, Socket.io, Javascript, JQuery, Bootstrap, CSS, HTML
Frogger
Frogger was my first experience designing an entire program from scratch in Java. From development to implementation, I controlled the entire process, including selecting which objects to make, characteristics of each object, and how to run the game.
Key Features:
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Integration of images to enhance visual aesthetics.
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Multi-player function.
Through this project, my understanding and abilities with object-oriented software programming was vastly improved, and allowed me to develop and implementmore efficient programs.
Technology Used: Java